


These minigames don't have much bearing on the overall outcome of the story, but a little extra gold, map pieces, or health items can't hurt.īy far, Ephemeral Fantasia takes the majority of its design clichés from two of SquareSoft's larger series, Final Fantasy and Chrono Trigger. Also like Shenmue, or more recently, Sony's Dark Cloud, Ephemeral Fantasia features a number of optional minigames, such as rhythm-based guitar playing, swimming, arena fighting, dominoes, and even a drinking competition. So much so that if you're not in the proper place at the proper time and not with the proper person and holding the proper item, you'll have to wait an entire game-based week to try again.

This timer plays a major role in being able to access dungeons, acquire items, and enlist new party members. Like Sega's Shenmue, the game has its own running clock. Time looping, an idea borrowed from Nintendo's The Legend of Zelda: Majora's Mask, isn't the only RPG cliché present in Ephemeral Fantasia. As long as you remember to store your items in Claire's broken clock between loops, you won't lose any money or health potions either. Each week gives you an opportunity to acquire an additional party member, as well as complete tasks related to the time loop, level your characters in battle, or just explore various spots around the island. As you continually relive the next five days of your life, your primary task is to enlist partners in your quest against Xelpherpolis. Unfortunately, things soon get hot and heavy when you discover that Xelpherpolis, the groom, has placed the island under a nasty time-looping spell and intends to suck the life out of every living man, woman, and child of Pandule. Konami's Ephemeral Fantasia attempts to unify both groups by serving up a quest that is significantly open-ended at the start but becomes increasingly more focused as time marches on.Īssuming the role of a guitar-playing bard named Mouse, you and your guitar, Pattimo, find yourselves invited to play at a royal wedding on the island of Pandule. However, in recent years, a growing faction has also come to prefer the "do anything/go anywhere" approach of nonlinear RPGs, such as Shenmue and Dark Cloud, where plot progression often takes a backseat to things such as character development, exploration, and battle.
#Ephemeral fantasia max level series#
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